SpongeBob SquarePants Typingsbsc.jpg

Made by: The Learning Company
Minimum System Requirements: Windows 98, XP
Age(s): 7 and up


  • Arcade-style learning activities
  • Game mode or practice mode
  • 3 levels of challenge
  • Tracks typing, speed, and accuracy
  • Step-by-step typing tutorial


Learners navigate through Bikini Bottom and help SpongeBob and his friends compete in the Bikini Bottom Typing Tournament while improving their typing skills along the way. The Practice Area is set in Jellyfish Fields, where learners can enjoy practice exercises to improve typing skills. Here learners will be able to choose short passages about Bikini Bottom, its residents, as well as other interesting sea facts. Learners, together with SpongeBob, will compete against various Bikini Bottom characters in the Bikini Bottom Typing Tournament. SpongeBob SquarePants Typing features 5 exciting games with different themes to build students’ typing speed, accuracy, and rhythm. The more advanced learners’ typing skills, the more fun and challenging the games will be.

Lesson Chart:
  • Lesson 1 : a s d f
  • Lesson 2: j k l ;
  • Lesson 3: e I
  • Lesson 4: g h '
  • Lesson 5: r u
  • Lesson 6: t y
  • Lesson 7: q w o p
  • Lesson 8: v b n m
  • Lesson 9: z x c
  • Lesson 10: , .
  • Lesson 11: Uppercase
  • Lesson 12: Uppercase
  • Lesson 13: ? " :
  • Lesson 14: 1 2 3
  • Lesson 15: 4 5 6
  • Lesson 16: 7 8
  • Lesson 17: 9 0

Skills Learned:

  • Proper posture
  • Hand and finger placement
  • Home row keys
  • Keyboard awareness
  • Common letter combinations
  • Capital letters, numbers and punctuation

Lessons are separated into three different levels:

  • Beginner
  • Intermediate
  • Advanced

goodjob.jpg Typing Speed:
· The Beginner level typing speed is 5 WPM (words per minute)
· The Intermediate level is 11 WPM
· The Advanced level is 15 WPM

Each Lesson consists of:

· a tutorial
· a drill
· keystroke practice
· an activity
· a quiz to determine progress

Lesson content starts with the basics and builds on accumulated knowledge. Games played as part of a lesson will only contain content learned up to that point. There are five rounds to play, and three Finals. Each round contains three to four lessons, and has a different opponent. Completing a round, a learner earns a Certificate, which can be print in class. To complete each round, a learner must pass a test. To pass, a learner must type at least 60% accuracy of the all of the test correctly, and students must type at least 30% accuracy for each of the letters learned in the current round. Once students complete the Beginner and Intermediate lessons, they will be able to choose one of the three advanced lessons (the Finals). The advanced lessons’ goals are based on WPM.


A Star is Born

The object of the game is to dress Patrick up in elaborate costumes by typing the words found on his house

Do Ray Me
In this activity, students can choose a melody from SpongeBob’s jukebox, and then 'play' that melody by typing letters that appear as bubbles on your keyboard.

Snail's Pace Race

It’s the Bikini Bottom Stakes snail race. The faster and more correctly students type, the faster Gary the Snail goes

Senseless Patrick

Students can help SpongeBob move through a maze inside Patrick’s head by typing any letter next to SpongeBob
to move through the maze

Glove World 500
The object of the game is to stay ahead of Squidward by typing very quickly and correctly

Additional Screen shots of SpongeBob software